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Years 9, 10 and 11

BTEC First in Information and Creative Technology

BTEC in Information and Creative Technology has been developed to: Inspire and enthuse learners to become technology savvy – producers of technology products and systems and not just consumers. Also to give learners the opportunity to gain a broad understanding and knowledge of the Information Technology sector and some aspects of the creative industries e.g. electronic publishing or multimedia production. Also a more focused understanding of Information and Creative Technology through the selection of optional specialist units and explore the fundamentals of technology and gain the practical skills, knowledge and understanding to design, make and review information technology systems and products.

Unit 1: The Online World (core) externally assessed – This unit will help you understand the main technologies and processes behind the internet and investigate how they come together to let you view websites and send information across the world. The internet and web of tomorrow will be even more powerful, more connected, more intuitive and a more important part of our lives.

Unit 3: A Digital Portfolio (core) internal – This unit is your chance to show off! A digital portfolio is an exciting onscreen way to showcase your achievements to potential employers or when applying for a course. You will learn how to create a digital portfolio that includes a series of web pages with links to content that you have created. You will learn how to make use of multimedia assets such as images, sound and video to make your portfolio appealing and engaging

Unit 4: Creating Digital Animation – In this unit you will investigate the range of applications and features of existing animation products or sequences,that have been created for an intended audience and purpose. You will be able to apply your findings when creating your own computer animation, which do not require user interaction.

Unit 9: Spreadsheet Development – In this unit you will understand the many uses for spreadsheets and the tools and techniques that are available and become skilled at using them. You will be able to apply some of your findings to your own spreadsheet solutions.

Further information about the course is available at www.edexcel.org.uk


Year 12

Pearson BTEC Level 3 National Extended Certificate in Information Technology

This qualification is designed for learners who are interested in an introduction to the study of creating IT systems to manage and share information, alongside other fields of study, with a view to progressing to a wide range of higher education courses, not necessarily in IT.

Unit 1: Information Technology Systems

Information technology (IT) systems have a significant role in the world around us and play a part in almost everything we do. Having a sound understanding of how to effectively select and use appropriate IT systems will benefit you personally and professionally. You will explore the relationships between the hardware and software that form an IT system, and the way that systems work individually and together, as well as the relationship between the user and the system.

Unit 2: Creating Systems to Manage Information

In order to produce information to support many business processes as well as our social lives, relational databases are widely used to manage and process data. You will examine the structure of data and its origins, and how an efficient data design follows through to an effective and useful database. You will examine a given scenario and develop an effective design solution to produce a database system. You will then test your solution to ensure that it works correctly.

Unit 3: Using Social Media in Business

Social media websites are a popular way for people to communicate and share information with friends and family. You will explore different social media websites, the ways in which they can be used and the potential pitfalls when using them for business purposes. You will develop a plan to use social media strategies for business purposes to achieve specific aims and objectives. You will then implement the plan, developing and posting content and interacting with others.

Unit 6: Website Development

Increasingly, organisations rely on websites to serve customers and, in some cases, to generate revenue. You will use scripting languages such as Hypertext Markup Language (HTML), Cascading Style Sheets (CSS) and JavaScript® and a simple text editor, or rapid application development tools. Finally, you will reflect on the website design and functionality using a testing and review process.

Year 13

Pearson BTEC Level 3 Subsidiary Diploma in IT

The Pearson BTEC Level 3 Subsidiary Diploma in IT is to allow learners to develop the core specialist knowledge, understanding and skills, including communication and employability skills for IT and computer systems, required by the sector.

Unit 8: e-Commerce

The unit starts by looking at the technologies needed to operate e-commerce, ie the hardware, software and networking required for an e-commerce system to be implemented. Different categories of e-commerce such as e-tailers (those operating only online) and financial services, and the benefits and drawbacks for organisations of using e-commerce.

Unit 31: Computer Animation

Animation has become a prominent feature of the worldwide web and is used to create interest and attract attention. As with all computer applications learners must first identify the need, specific requirements and constraints before building the solution. Learners will start by looking at different types of animation and their uses and formats. Finally, learners will design and develop their own animations.

Unit 36: Computer Game Platforms and Technologies

Game systems are dedicated computers, requiring software instructions to organise their processing. Different platforms have particular programming requirements. In this unit learners will have opportunities to examine the features and limitations of the basic software employed in typical game platforms. This unit encourages not only the study of hardware and software technologies, but also the combination of these components into playable systems for use by single players and interactively among teams.

Further information about the course is available at www.edexcel.org.uk